

- #SKY FORCE RELOADED LEVEL 13 DRIVER#
- #SKY FORCE RELOADED LEVEL 13 PS4#
- #SKY FORCE RELOADED LEVEL 13 SERIES#

Whereas other shmups give the player multiple lives to use as extra chances, Sky Force gives you just the one: for Infinite Dreams, death is an opportunity to regrow – to use the stars you collected along your failed attempt to make yourself a little stronger and more likely to succeed next time.Īs awesome as the slow growth from small fry to harbinger of death might feel for players, I imagine more hardcore fans of the genre might get rubbed the wrong way by the abundance of RPG elements. The action is so bombastic that the game’s engine struggles to keep up – the player’s sprite is large enough that accidental collisions are commonplace, and the movement speed is slow enough that some bullets are tough to dodge (and speed is one of the few things which isn’t upgradable). Actually, it tries to be both fast moving targeted missiles force you to always be on the move, while bright, screen filling waves of laser fire partition off which areas of the map are safe. If there’s any fault here, it’s that the later levels start to take inspiration from the aforementioned twitch and bullet hell games. Regardless, the production values are kept high, with particular commendation reserved for the soundtrack which never fails to set a frantic pace. It’s a shame that Infinite Dreams don’t make much in the way of environmental storytelling either: players will be fighting a mixture of WWII era biplanes mixed with laser spraying spider-tanks. The game doesn’t indulge much in a story, instead deciding to piece together a few character driven jokes at the beginning and ends of levels. Infinite Dreams isn’t interested in reinventing the wheel – this is a game which wears its intent on its sleeve and sets out to execute it. Enemies drop stars upon defeat which can be spent on death, and thus we have one of the most tried and true feedback loops in gaming. The upgrades complement this design philosophy very well: weapon upgrades allow you to dispatch enemies faster so you can get to moving and dodging the next pattern, while health upgrades allow you to soak some of the more punishing attacks. Remember this, because we’ll come back to it when it comes to scoring. Every enemy becomes a risk-vs-reward decision when the only meaningful way to focus damage onto them is to stay still, but the longer you remain stationary the more vulnerable you are to taking damage. The player’s main offensive options are forward facing machine guns and heavy lasers – aside from a very intermittent homing missile, the only way to defeat enemies is to be flying directly in front of them. Veterans of the genre will be able to recognise a more “classic” influence: Sky Force is neither a twitch shooter like DonDonPachi nor a bullet hell like Touhou: it’s got more in common with earlier games like Xevious or 1942. The gameplay is as standard as they come, with cookie-cutter weapon, enemy and level design.
#SKY FORCE RELOADED LEVEL 13 PS4#
In traditional card games, Ace of Spades is the name of usually the best card in the whole deck, which implies the high successful Card-hunting ratio given by the Plane of this same name.Related reading: For a second take on the game, here’s Matt C’s review of the PS4 release.

#SKY FORCE RELOADED LEVEL 13 DRIVER#
Its increased speed and number engraved on its fuselage can also be a reference to Formula One driver Lewis Hamilton.
#SKY FORCE RELOADED LEVEL 13 SERIES#
Swift Justice's name is not to be confused for an American detective drama series of the exact same name.Iron Clad (More specifically, Ironclad) means the subject is covered with and protected by iron, which infers its ability to endure damage.Gladius is the Latin translation of "sword", inferring the Plane's destructive firepower.Some of the Planes' names act as references to or reminders of certain things or famous people. In Google Play Games, achievements are awarded for clearing all Stages with each of the Planes.

